Skylicht Engine
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Skylicht::CLightSystem Member List

This is the complete list of members for Skylicht::CLightSystem, including all inherited members.

beginQuery(CEntityManager *entityManager) (defined in Skylicht::CLightSystem)Skylicht::CLightSystemvirtual
CLightSystem() (defined in Skylicht::CLightSystem)Skylicht::CLightSystem
Effect enum value (defined in Skylicht::IRenderSystem)Skylicht::IRenderSystem
ERenderPass enum name (defined in Skylicht::IRenderSystem)Skylicht::IRenderSystem
getPipelineType() (defined in Skylicht::IRenderSystem)Skylicht::IRenderSysteminline
getRenderPass() (defined in Skylicht::IRenderSystem)Skylicht::IRenderSysteminline
getSortingPriority() (defined in Skylicht::IRenderSystem)Skylicht::IRenderSysteminline
getSystemOrder() (defined in Skylicht::IEntitySystem)Skylicht::IEntitySysteminline
IEntitySystem() (defined in Skylicht::IEntitySystem)Skylicht::IEntitySysteminline
init(CEntityManager *entityManager) (defined in Skylicht::CLightSystem)Skylicht::CLightSystemvirtual
IRenderSystem() (defined in Skylicht::IRenderSystem)Skylicht::IRenderSysteminline
isRenderSystem() (defined in Skylicht::IRenderSystem)Skylicht::IRenderSysteminlinevirtual
m_areaLights (defined in Skylicht::CLightSystem)Skylicht::CLightSystemprotected
m_currentALight (defined in Skylicht::CLightSystem)Skylicht::CLightSystemprotected
m_currentDLight (defined in Skylicht::CLightSystem)Skylicht::CLightSystemprotected
m_currentPLight (defined in Skylicht::CLightSystem)Skylicht::CLightSystemprotected
m_currentSLight (defined in Skylicht::CLightSystem)Skylicht::CLightSystemprotected
m_dirLights (defined in Skylicht::CLightSystem)Skylicht::CLightSystemprotected
m_group (defined in Skylicht::CLightSystem)Skylicht::CLightSystemprotected
m_pipelineType (defined in Skylicht::IRenderSystem)Skylicht::IRenderSystemprotected
m_pointLights (defined in Skylicht::CLightSystem)Skylicht::CLightSystemprotected
m_renderPass (defined in Skylicht::IRenderSystem)Skylicht::IRenderSystemprotected
m_sortingPriority (defined in Skylicht::IRenderSystem)Skylicht::IRenderSystemprotected
m_sorts (defined in Skylicht::CLightSystem)Skylicht::CLightSystemprotected
m_spotLights (defined in Skylicht::CLightSystem)Skylicht::CLightSystemprotected
m_systemOrder (defined in Skylicht::IEntitySystem)Skylicht::IEntitySystemprotected
OcclusionQuery enum value (defined in Skylicht::IRenderSystem)Skylicht::IRenderSystem
onBeginSetupLight(CRenderMeshData *data, CWorldTransformData *transform) (defined in Skylicht::CLightSystem)Skylicht::CLightSystem
onEndSetupLight() (defined in Skylicht::CLightSystem)Skylicht::CLightSystem
onQuery(CEntityManager *entityManager, CEntity **entities, int numEntity) (defined in Skylicht::CLightSystem)Skylicht::CLightSystemvirtual
Opaque enum value (defined in Skylicht::IRenderSystem)Skylicht::IRenderSystem
postRender(CEntityManager *entityManager) (defined in Skylicht::CLightSystem)Skylicht::CLightSystemvirtual
render(CEntityManager *entityManager) (defined in Skylicht::CLightSystem)Skylicht::CLightSystemvirtual
renderEmission(CEntityManager *entityManager) (defined in Skylicht::IRenderSystem)Skylicht::IRenderSysteminlinevirtual
renderTransparent(CEntityManager *entityManager) (defined in Skylicht::IRenderSystem)Skylicht::IRenderSysteminlinevirtual
setSortingPriority(int s) (defined in Skylicht::IRenderSystem)Skylicht::IRenderSysteminline
setSystemOrder(int order) (defined in Skylicht::IEntitySystem)Skylicht::IEntitySysteminline
Sky enum value (defined in Skylicht::IRenderSystem)Skylicht::IRenderSystem
sortLights(const core::vector3df &position, u32 objLayer, CLightCullingData **lights, int lightCount) (defined in Skylicht::CLightSystem)Skylicht::CLightSystemprotected
Transparent enum value (defined in Skylicht::IRenderSystem)Skylicht::IRenderSystem
update(CEntityManager *entityManager) (defined in Skylicht::CLightSystem)Skylicht::CLightSystemvirtual
~CLightSystem() (defined in Skylicht::CLightSystem)Skylicht::CLightSystemvirtual
~IEntitySystem() (defined in Skylicht::IEntitySystem)Skylicht::IEntitySysteminlinevirtual
~IRenderSystem() (defined in Skylicht::IRenderSystem)Skylicht::IRenderSysteminlinevirtual