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Skylicht Engine
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Public Member Functions | |
| virtual void | initComponent () |
| virtual void | updateComponent () |
| virtual CObjectSerializable * | createSerializable () |
| virtual void | loadSerializable (CObjectSerializable *object) |
| Public Member Functions inherited from Skylicht::CComponentSystem | |
| const char * | getName () |
| virtual void | reset () |
| virtual void | startComponent () |
| virtual void | endUpdate () |
| virtual void | onEnable (bool b) |
| virtual void | onUpdateCullingLayer (u32 mask) |
| void | setEnable (bool b) |
| bool | isEnable () |
| CGameObject * | getGameObject () |
| void | setEnableSerializable (bool b) |
| bool | isSerializable () |
| void | addLinkComponent (CComponentSystem *comp) |
| void | removeAllLink () |
| Public Member Functions inherited from Skylicht::IActivatorObject | |
| virtual | ~IActivatorObject () |
| Virtual destructor for polymorphic activator objects. | |
Protected Member Functions | |
| void | getUniformValue (const SColor &c, float intensity, float *value) |
| Protected Member Functions inherited from Skylicht::CComponentSystem | |
| void | setOwner (CGameObject *obj) |
Protected Attributes | |
| CSkySunData * | m_skySunData |
| bool | m_useDirectionLight |
| float | m_skyIntensity |
| float | m_sunSize |
| SColor | m_atmosphericColor |
| float | m_atmosphericIntensity |
| SColor | m_sunColor |
| float | m_sunIntensity |
| SColor | m_glare1Color |
| float | m_glare1Intensity |
| SColor | m_glare2Color |
| float | m_glare2Intensity |
| bool | m_changed |
| CMaterial::SUniformValue * | m_uniformDirection |
| Protected Attributes inherited from Skylicht::CComponentSystem | |
| CGameObject * | m_gameObject |
| bool | m_enable |
| bool | m_serializable |
| std::vector< CComponentSystem * > | m_linkComponent |
Additional Inherited Members | |
| Static Public Member Functions inherited from Skylicht::CComponentSystem | |
| static int | useComponent (CComponentSystem *used) |
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virtual |
Reimplemented from Skylicht::CComponentSystem.
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virtual |
Implements Skylicht::CComponentSystem.
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virtual |
Reimplemented from Skylicht::CComponentSystem.
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virtual |
Implements Skylicht::CComponentSystem.