Skylicht Engine
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File List
Here is a list of all documented files with brief descriptions:
 Animation
 IK
 
CIKSolver.h
 Skeleton
 
CAnimationTimeline.h
 
CAnimationTransformData.h
 
CSkeleton.h
 
CAnimation.h
 
CAnimationClip.h
 
CAnimationController.h
 
CAnimationManager.h
 
CAnimationTrack.h
 
CGradientBandInterpolation.h
 AudioStream
 
CZipAudioFileStream.h
 
CZipAudioStreamFactory.h
 BakeAreaLightRP
 
CAreaLightBakeRP.h
 BakeDirectionalRP
 
CDirectionalLightBakeRP.h
 
CShadowMapBakeRP.h
 BakeLightComponent
 
CBakeLightComponent.h
 BakePointLightRP
 
CPointLightBakeRP.h
 
CPointLightShadowBakeRP.h
 BakeRP
 
CLightBakeRP.h
 
CShadowBakeRP.h
 BuildConfig
 
CBuildConfig.h
 Bullet
 
CBulletUtils.h
Utility functions for converting between Skylicht and Bullet data types
 Camera
 
C3rdCamera.h
 
CCamera.h
 
CCameraBrain.h
 
CCameraReflect.h
 
CEditorCamera.h
 
CEditorMoveCamera.h
 
CFpsMoveCamera.h
 CharacterController
 
CCharacterController.h
 Clipboard
 
CAndroidClipboard.h
 
CDesktopClipboard.h
 
IClipboard.h
 Collider
 
CBoxCollider.h
 
CBvhMeshCollider.h
 
CCapsuleCollider.h
 
CCollider.h
 
CConvexMeshCollider.h
 
CCylinderCollider.h
 
CMeshCollider.h
 
CSphereCollider.h
 
CStaticPlaneCollider.h
 Collision
 
CBBTriangleSelector.h
 
CCollisionBuilder.h
 
CCollisionManager.h
 
CCollisionNode.h
 
CMeshTriangleSelector.h
 
COctreeBuilder.h
 
COctreeNode.h
 
CTriangleSelector.h
 Components
 
CComponentCategory.h
 
CComponentSystem.h
 
CDependentComponent.h
 
CNullComponent.h
 
ILateUpdate.h
 ConsoleLog
 
CConsoleLog.h
 Control
 
CAccelerometer.h
 
CJoystick.h
 
CTouchIdentify.h
 
CTouchManager.h
 CrashHandler
 
CCrashHandler.h
 Culling
 
CCullingBBoxData.h
 
CCullingData.h
 
CCullingSystem.h
 
CGroupVisible.h
 
CVisibleData.h
 
CVisibleSystem.h
 Debug
 
CDebugRenderer.h
 
CSceneDebug.h
 Decal
 
CDecalData.h
 
CDecals.h
 
CDecalsRenderer.h
 Decoder
 
CAudioDecoderMp3.h
 
CAudioDecoderRawWav.h
 
CAudioDecoderWav.h
 
CWavSubDecoderIMAADPCM.h
 
CWavSubDecoderMSADPCM.h
 
CWavSubDecoderPCM.h
 
IAudioDecoder.h
 
IWavSubDecoder.h
 
WavHeader.h
 Driver
 
CDriverAudioUnit.h
 
CDriverMMSystem.h
 
CDriverNull.h
 
CDriverOpenAL.h
 
CDriverOpenSL.h
 
CDriverXAudio2.h
 
CSoundSource.h
 
ISoundDriver.h
 
ISoundSource.h
 Emscripten
 
CGetFileURL.h
 Engine
 
CAudioEmitter.h
 
CAudioEngine.h
 
CAudioReader.h
 
CStreamFactory.h
 Entity
 
CArrayUtils.h
 
CEntity.h
 
CEntityChildsData.h
 
CEntityDataTypeManager.h
 
CEntityGroup.h
 
CEntityHandleData.h
 
CEntityHandler.h
 
CEntityManager.h
 
CEntityPrefab.h
 
IEntityData.h
 
IEntitySystem.h
 
IRenderSystem.h
 EventManager
 
CEventManager.h
 Exporter
 Skylicht
 
CSkylichtAnimExporter.h
 
CSkylichtMeshExporter.h
 WavefrontOBJ
 
COBJMeshFileExporter.h
 
ExportResources.h
 
IAnimationExporter.h
 
IMeshExporter.h
 GameObject
 
CContainerObject.h
 
CGameObject.h
 
CZone.h
 Graph
 
CGraphComponent.h
 
CGraphQuery.h
 Graphics2D
 Atlas
 
CAtlas.h
 EntityData
 
CGUIAlignData.h
 
CGUILayoutData.h
 
CGUIRenderData.h
 
CGUITransformData.h
 Glyph
 
CGlyphFreetype.h
 GUI
 
CGUIElement.h
 
CGUIElipse.h
 
CGUIFitSprite.h
 
CGUIImage.h
 
CGUILayout.h
 
CGUIMask.h
 
CGUIRect.h
 
CGUISprite.h
 
CGUIText.h
 GUISystem
 
CGUILayoutSystem.h
 
CGUIOpacitySystem.h
 SpriteFrame
 
CFontManager.h
 
CFontSource.h
 
CGlyphFont.h
 
CSpriteAtlas.h
 
CSpriteFont.h
 
CSpriteFrame.h
 
CSpriteManager.h
 
IFont.h
 
CCanvas.h
 
CGraphic2DRenderer.h
 
CGraphics2D.h
 
CGUIExporter.h
 
CGUIFactory.h
 
CGUIImporter.h
 GridPlane
 
CGridPlane.h
 
CGridPlaneData.h
 
CGridPlaneRender.h
 HttpRequest
 
CEmscriptenHttpRequest.h
 
CHttpRequest.h
 
CHttpStream.h
 
CMD5.h
 
IHttpRequest.h
 
IHttpStream.h
 Importer
 Collada
 
CColladaAnimLoader.h
 
CColladaLoader.h
 
CColladaLoaderFunc.h
 FBX
 
CFBXAnimLoader.h
 
CFBXLoaderFunc.h
 
CFBXMeshLoader.h
 Skylicht
 
CSkylichtAnimLoader.h
 
CSkylichtMeshLoader.h
 Utils
 
CMeshUtils.h
 WavefrontOBJ
 
COBJMeshFileLoader.h
 
CBaseMeshImporter.h
 
IAnimationImporter.h
 
IMeshImporter.h
 InAppReview
 
CAndroidInAppReview.h
 
CIOSInAppReview.h
 
IInAppReview.h
 
IOSInAppReview.h
 IndirectLighting
 
CIndirectLighting.h
 
CIndirectLightingData.h
 
CIndirectLightingSystem.h
 Instancing
 
CInstancingMaterialData.h
 
SMeshInstancing.h
 
SMeshInstancingGroup.h
 
SPrimitiveMeshInstancing.h
 
SShaderMesh.h
 Irrlicht
 Include
 
aabbox3d.h
 
CIndexBuffer.h
 
CMeshBuffer.h
 
coreutil.h
File containing useful basic utility functions
 
CVertexBuffer.h
 
dimension2d.h
 
EAttributes.h
 
ECullingTypes.h
 
EDebugSceneTypes.h
 
EDeviceTypes.h
 
EDriverFeatures.h
 
EDriverTypes.h
 
EHardwareBufferFlags.h
 
EMaterialFlags.h
 
EMaterialTypes.h
 
EPrimitiveTypes.h
 
ESceneNodeAnimatorTypes.h
 
ESceneNodeTypes.h
 
EShaderTypes.h
 
fast_atof.h
 
heapsort.h
 
IAttributeExchangingObject.h
 
IAttributes.h
 
ICameraSceneNode.h
 
ICursorControl.h
 
IEventReceiver.h
 
IFileArchive.h
 
IFileList.h
 
IFileSystem.h
 
IGeometryCreator.h
 
IGPUCompute.h
 
IGPUProgrammingServices.h
 
IHardwareBuffer.h
 
IImage.h
 
IImageLoader.h
 
IImageWriter.h
 
IIndexBuffer.h
 
ILightSceneNode.h
 
ILogger.h
 
IMaterialRenderer.h
 
IMaterialRendererServices.h
 
IMesh.h
 
IMeshBuffer.h
 
IMeshManipulator.h
 
IMeshSceneNode.h
 
IMetaTriangleSelector.h
 
IOSOperator.h
 
IRandomizer.h
 
IReadFile.h
 
IReferenceCounted.h
 
irrAllocator.h
 
irrArray.h
 
IrrCompileConfig.h
 
irrlicht.h
Main header file of the irrlicht, the only file needed to include
 
IrrlichtDevice.h
 
irrList.h
 
irrMap.h
 
irrMath.h
 
irrOS.h
 
irrpack.h
 
irrString.h
 
irrTypes.h
 
irrunpack.h
 
irrXML.h
Header file of the irrXML, the Irrlicht XML parser
 
IRWBuffer.h
 
ISceneCollisionManager.h
 
ISceneManager.h
 
ISceneNode.h
 
ISceneNodeAnimator.h
 
ISceneNodeAnimatorCameraFPS.h
 
ISceneNodeAnimatorCameraMaya.h
 
ISceneNodeAnimatorCollisionResponse.h
 
ISceneNodeAnimatorFactory.h
 
ISceneNodeFactory.h
 
IShaderConstantSetCallBack.h
 
ITexture.h
 
ITimer.h
 
ITriangleSelector.h
 
IVertexBuffer.h
 
IVertexDescriptor.h
 
IVideoDriver.h
 
IVideoModeList.h
 
IWriteFile.h
 
IXMLReader.h
 
IXMLWriter.h
 
Keycodes.h
 
leakHunter.h
 
line2d.h
 
line3d.h
 
matrix4.h
 
path.h
 
plane3d.h
 
position2d.h
 
quaternion.h
 
rect.h
 
S3DVertex.h
 
SceneParameters.h
Header file containing all scene parameters for modifying mesh loading etc
 
SColor.h
 
SExposedVideoData.h
 
SIrrCreationParameters.h
 
SKeyMap.h
 
SLight.h
 
SMaterial.h
 
SMaterialLayer.h
 
SMesh.h
 
SParticle.h
 
SViewFrustum.h
 
triangle3d.h
 
vector2d.h
 
vector3d.h
 Lighting
 
CAreaLight.h
 
CDirectionalLight.h
 
CLight.h
 
CLightCullingData.h
 
CLightCullingSystem.h
 
CLightSystem.h
 
CPointLight.h
 
CSpotLight.h
 Lightmap
 
CLightmap.h
 
CLightmapData.h
 Lightmapper
 
CBaker.h
 
CBakeUtils.h
 
CGPUBaker.h
 
CLightmapper.h
 
CMTBaker.h
 
CSH9.h
 LightProbes
 
CLightProbe.h
 
CLightProbeData.h
 
CLightProbeRender.h
 
CLightProbes.h
 
CProbeSerializable.h
 LineDraw
 
CLineDrawData.h
 LOD
 
CLOD.h
 
CLODData.h
 
CLODSystem.h
 Material
 Shader
 Instancing
 
C2TCoordColorInstancing.h
 
CSkinTBNSGInstancing.h
 
CStandardColorInstancing.h
 
CStandardSGInstancing.h
 
CTBNSGInstancing.h
 
IShaderInstancing.h
 
VertexInstancingType.h
 ShaderCallback
 
CShaderCamera.h
 
CShaderDeferred.h
 
CShaderLighting.h
 
CShaderMaterial.h
 
CShaderParticle.h
 
CShaderRTT.h
 
CShaderSH.h
 
CShaderShadow.h
 
CShaderTransformTexture.h
 
CBaseShaderCallback.h
 
CShader.h
 
CShaderManager.h
 
CShaderParams.h
 
CMaterial.h
 
CMaterialManager.h
 MeshManager
 
CMeshManager.h
 Motion
 
CAlphaMotion.h
 
CColorMotion.h
 
CFrameMotion.h
 
CMotion.h
 
CPositionMotion.h
 
CRotationMotion.h
 
CScaleMotion.h
 
CVisibleMotion.h
 ObstacleAvoidance
 
CObstacleAvoidance.h
 OcclusionQuery
 
COcclusionQuery.h
 
COcclusionQueryData.h
 
COcclusionQueryRenderer.h
 
COcclusionQuerySceneNode.h
 ParticleSystem
 Particles
 Emitters
 
CDirectionEmitter.h
 
CEmitter.h
 
CNormalEmitter.h
 
CRandomEmitter.h
 
CSphericEmitter.h
 
CStraightEmitter.h
 Renderers
 
CCPURenderer.h
 
CMeshParticleRenderer.h
 
CQuadRenderer.h
 
IRenderer.h
 Systems
 
CParentRelativeSystem.h
 
CParticleCPUBufferSystem.h
 
CParticleInstancingSystem.h
 
CParticleSystem.h
 
CVortexSystem.h
 
ISystem.h
 Zones
 
CAABox.h
 
CCylinder.h
 
CLine.h
 
CPoint.h
 
CPolyLine.h
 
CPositionZone.h
 
CRing.h
 
CSphere.h
 
CZone.h
 
CFactory.h
 
CGroup.h
 
CModel.h
 
CParticle.h
 
CParticleCPUBuffer.h
 
CParticleInstancing.h
 
CParticleSerializable.h
 
CParticleTrail.h
 
CSubGroup.h
 
CGUIParticle.h
 
CParticleBufferData.h
 
CParticleComponent.h
 
CParticleGroupSystem.h
 
CParticleRenderer.h
 
CParticleTrailComponent.h
 
CParticleTrailData.h
 
CParticleTrailRenderer.h
 
CTrailSerializable.h
 PhysicsEngine
 
CDrawDebug.h
 
CPhysicsEngine.h
 
CPhysicsRaycast.h
 
ICollisionObject.h
 PolygonDraw
 
CPolygonDrawData.h
 Primitive
 LatheMesh
 
CCapsuleMesh.h
 
CCylinderMesh.h
 
CLatheMesh.h
 
CLine3D.h
 
CCapsule.h
 
CCube.h
 
CCylinder.h
 
CLathe.h
 
CPlane.h
 
CPrimitive.h
 
CPrimitiveBaseRenderer.h
 
CPrimitiveRenderer.h
 
CPrimitiveRendererInstancing.h
 
CPrimitiveSerializable.h
 
CPrimiviteData.h
 
CSphere.h
 Projective
 
CProjective.h
 Rasterisation
 
CRasterisation.h
 
SutherlandHodgman.h
 RecastMesh
 
CRecastBuilder.h
 
CRecastMesh.h
 ReflectionProbe
 
CReflectionProbe.h
 
CReflectionProbeData.h
 
CReflectionProbeRender.h
 
CReflectionProbeSystem.h
 RenderLine
 
CLineRenderData.h
 
CLineRenderer.h
 
CRenderLine.h
 RenderMesh
 
CGroupMesh.h
 
CJointAnimationSystem.h
 
CJointData.h
 
CMesh.h
 
CMeshRenderer.h
 
CMeshRendererInstancing.h
 
CMeshRenderSystem.h
 
CMeshSystem.h
 
CRenderMesh.h
 
CRenderMeshData.h
 
CRenderMeshInstancing.h
 
CSkinnedMesh.h
 
CSkinnedMeshRenderer.h
 
CSkinnedMeshSystem.h
 
CSoftwareBlendShapeSystem.h
 
CSoftwareSkinningSystem.h
 RenderPipeline
 
CBaseRP.h
 
CDeferredLightmapRP.h
 
CDeferredRP.h
 
CForwardRP.h
 
CPostProcessorRP.h
 
CRenderToTextureRP.h
 
CShadowMapRP.h
 
IPostProcessor.h
 
IRenderPipeline.h
 RigidBody
 
CRigidbody.h
 Scene
 
CScene.h
 
CSceneExporter.h
 
CSceneImporter.h
 Serializable
 
CArraySerializable.h
 
CAssetResource.h
 
CEntityTransformSerializable.h
 
CFileArraySerializable.h
 
CInterpolateSerializable.h
 
CObjectSerializable.h
 
CSerializableLoader.h
 
CTextureArraySerializable.h
 
CValueProperty.h
 
CValuePropertyTemplate.h
 Shadow
 
CBoundShadowMaps.h
 
CCascadedShadowMaps.h
 
CShadowMaps.h
 
CShadowRTTManager.h
 
SFrustumSplit.h
 SignIn
 
CGameCenterSignIn.h
 
CPlayGamesSignIn.h
 
GameCenterSignIn.h
 
ISignIn.h
 SkinnedInstancing
 
CGroupSkinnedInstancing.h
 
CRenderSkinnedInstancing.h
 
CSkinnedInstanceAnimationSystem.h
 
CSkinnedInstanceData.h
 
CSkinnedMeshRendererInstancing.h
 
CTransformTextureData.h
 SkinnedInstancingVAT
 
CRenderMeshInstancingVAT.h
 
CVertexAnimTextureData.h
 SkyBox
 
CSkyBox.h
 
CSkyBoxData.h
 
CSkyBoxRender.h
 SkyDome
 
CSkyDome.h
 
CSkyDomeData.h
 
CSkyDomeRender.h
 SkySun
 
CSkySun.h
 
CSkySunData.h
 
CSkySunRenderer.h
 SocketIO
 
CEmscriptenWebsocket.h
 
CSocketIO.h
 
CWebsocket.h
 
IWebsocket.h
 SpriteDraw
 
CSprite.h
 
CSpriteDrawData.h
 
CSpriteRenderer.h
 StorePurchase
 
AppStoreController.h
 
CAppStoreController.h
 
CPlayStoreController.h
 
CTestStoreController.h
 
IStoreController.h
 
IStoreListener.h
 
SIAPProduct.h
 Stream
 
CFileStream.h
 
CMemoryStream.h
 
COnlineMemoryStream.h
 
IStream.h
 
IStreamFactory.h
 TextBillboard
 
CTextBillboardManager.h
 
CTextBillboardRenderer.h
 TextField
 
CAndroidTextField.h
 
CIOSTextField.h
 
InputOverlayViewController.h
 
ITextField.h
 TextureManager
 
CTextureManager.h
 Thread
 
CNullMutex.h
 
CPThread.h
 
CPThreadMutex.h
 
CSTDThread.h
 
CSTDThreadMutex.h
 
CWinMutex.h
 
CWinThread.h
 
IMutex.h
 
IThread.h
 Transform
 
CGroupComponent.h
 
CGroupTransform.h
 
CTransform.h
 
CTransformComponentData.h
 
CTransformEuler.h
 
CTransformMatrix.h
 
CWorldInverseTransformData.h
 
CWorldInverseTransformSystem.h
 
CWorldTransformData.h
 
CWorldTransformSystem.h
 Tween
 
CTween.h
 
CTweenColor.h
 
CTweenFloat.h
 
CTweenManager.h
 
CTweenMatrix4.h
 
CTweenQuaternion.h
 
CTweenVector2df.h
 
CTweenVector3df.h
 
easing.h
 UnwrapUV
 
CUnwrapUV.h
 UserInterface
 
CUIBase.h
 
CUIButton.h
 
CUICheckbox.h
 
CUIContainer.h
 
CUIDraggable.h
 
CUIEventManager.h
 
CUIGridView.h
 
CUIListView.h
 
CUIProgressBar.h
 
CUISlider.h
 
CUISwitch.h
 
CUITextBox.h
 Utils
 XMLSpreadsheet
 
CXMLSpreadsheet.h
 
CXMLTableData.h
 
CActivator.h
 
CColor.h
 
CDateTimeUtils.h
 
CInterpolator.h
 
CKDTree3f.h
 
CMemoryStream.h
 
CPath.h
 
CRandomID.h
 
CSingleton.h
 
CStringImp.h
 
CVector.h
 VertexAnimation
 
CSoftwareSkinningUtils.h
 WalkingMap
 
CWalkingTileMap.h
 
AudioDebugLog.h
 
SkylichtAudio.h
 
SkylichtAudioAPI.h
 
SkylichtAudioConfig.h
 
stdafx.h
 
stdafx.h
 
targetver.h
 
AppInclude.h
 
CApplication.h
 
CBaseApp.h
 
CWindowConfig.h
 
IApplicationEventReceiver.h
 
JavaClassDefined.h
 
pch.h
 
pch.h
 
pch.h
 
pch.h
 
pch.h
 
pch.h
 
pch.h
 
pch.h
 
pch.h
 
CollisionConfig.h
 
ComponentsConfig.h
 
DataTypeIndex.h
 
NewOperator.h
 
Skylicht.h
 
SkylichtConfig.h
 
SkylichtHeader.h
 
SkylichtSystemAPI.h
 
SkylichtSystemConfig.h